This is a Walkblem gears balancing update, as the previous update was a quick patch to solve immediate issues while balancing was put aside. After extensive testing and balancing, the Walkblem weapons and gears are now more balanced and with the correct pricing reflected. Weapons are still powerful, but not invincible. Resolved some bugs like gears cannot be moved to storage as well as the lack of food by the soldiers. Trade caravans are now well defended but no longer as invincible/OP – although there is also no longer any needs to do that after severely nerfing the amount of wealth brought by the caravans. The Walkblem gears and weapons are now available for sale, only at Walkblem Military Industrial Complex bases/colonies – but they are very expensive – and rightly so, as they are the most state of the art weaponry in the galaxy. This update also marks the return of the explosive rounds for the Walkblem Charge Rifle, the 1.2 version of the rifle just doesnt feel right – now the Walkblem rifle is powerful but not overpowered – it only does small damages with every round, but every round causes serious bleeding injuries to its victims – giving it a form of balance. Walkblem Power Armor now works more as a Powered Suit, giving dodging and carry buffs for the users. Walkblem smokepop now covers a bigger area, to provide cover for the entire squad, complimenting the Walkblem military’s warfare tactics. Hope this update makes the game more fun for you!
VER 1.3 CHANGELOG:
– Added unique textures for all 3 Walkblem weapons
– Explosive round returns to Walkblem Charge Rifle, but damage significantly reduced, accuracy is also reduced at long range.
– Walkblem Sniper Rifle damage increased, but ranged is greatly reduced
– Walkblem Power Armor is now Walkblem Powered Armor Suit, added improved dodging, improve melee accuracy and increase carrying capacity
– Walkblem Smokepop Belt now covers a bigger radius to cover entire squad
– Walkblem Power Armor Helmet is slightly nerfed.
– All Walkblem gears prices are adjusted according to its usefulness
– All Walkblem gears are for sale at Walkblem Military Industrial Complex centers.
– All Walkblem weapons will no longer disappear on drop
– Walkblem gears cannot be haul to storage bug resolved
– Backstories added for all Walkblem Gears
– Gave food to Walkblem Soldiers (previously missing)
– Walkblem Soldier is now assigned as the trader
– Now Walkblem military forces, despite still stronger than most factions, is now more beatable.