[1.0] RimWorld Minions 7.0

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[1.0] RimWorld Minions 7.0
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CHANGELOG VER7.0
– updated to Rimworld 1.0
– Ver6.0 is skipped because it was a WIP for B19 (I think….)
– Mod is relaunched on Steam as a new workshop item
– Minions are now fully powered by Advanced Animal Framework
– Introduced PX-41 and PX-49 serums which can turn Minions to Evil Minions and vice versa
– Minions can now sow plants – which also means Minions can fully take over all farming work without needing your colonists’ input
– Minions can now tend wounds of your injured pets or humans
– Evil Minions manhunting event is nerfed, to ensure that they are not game ending events.
– Minions can now be equipped with weapons!