When I was playing the mod after the Ver 1 release, I realised that the Minions are unable to be trained for hauling.
After finding out why, then I learnt that the hack I did to reduce meat after slaughter by reducing its baseBodySize to 0.2 (like a hare) also effectively make them too small to haul anything. As a result it broke the game mechanic that I wanted.
So I had fixed the bug and released Ver 1.1.
Changelog:
– MeatAmount set to 20
– LeatherAmount set to 5
– Minions are now Psychic and Toxic insensitive
– ComfyTemperature level added (they literally will survive from -100 to +250 in temperature)
– Meat Label changed
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