[1.0] Trading Economy 3.0

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[1.0] Trading Economy 3.0
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VER 3.0 DEVELOPER’S NOTE
This is a really difficult update, as the update to the game since B19 had really forced a lot of changes to the codes… And as Trading Economy mod is dependent on the Advanced Animal Framework, the framework had to be updated to.

But after all the difficulty and hardship, I think I managed to improved the AI of the Walkblem vehicles and the vehicles are a little more “controllable”; and more responsive to enemies.

Anyway have fun!

CHANGELOG VER 3.0
– Updated mod to RW1.0
– Reworked all the caravans.
– Added 2 caravans types to the Trading faction
– Reworked Walkblem Vehicle AI (via Advanced Animal Frameworks)
– There is an infinite Group.AI loop bug when you use Walkblem Vehicles to attack enemy outpost. It doesnt break the game though. Meanwhile, just ignore it.